Shadowdark - XP for Killing Cunning Foes
A downloadable game
What the -- XP for Killing Monsters is *Optional*!?!?
There’s nothing better than delving Dungeons, slaying monsters and scoring sweet, sweet gold! In Shadowdark you mainly get Experience for scoring the cash, not slaying the monsters and guardians protecting that cash, or accomplishing other interesting things in the game.
There are optional rules for Monster XP – but too much book keeping! So this supplement streamlines Monster killing XP and makes it competitive – you only get what you kill!
Also, as the saying goes – the Journey is as important as the destination, and struggling against dangerous foes and unique circumstances should also help improve your Character’s skills and level.
In addition to Monster Slaying XP, this set of rules add some simple XP award rules for Journeying and Challenges to your Shadowdark games.
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | SBM Press |
Genre | Role Playing |
Tags | OSR, shadowdark |
Purchase
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Development log
- Shadowdark OSR XP Awards Add-onApr 28, 2023
Comments
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It feels a bit too simple and arbitrary to me. (Edited to remove a hasty conclusion on my part.)
Simple, yes! That's exactly it. I wanted keep in line with OSR and Shadowdark design, which is simple and straightforward. No cluttery byzantine rules, let's get right to the point.
Arbitrary? No, at least that's not the intent. I had a couple of design ideas in mind with these rules.
Thanks again for reading it over, I hope this helps explain why the rules are the way they are.
I agree with your points about encouraging competition but not murder hoboing.
I worry that only giving XP to the PC who gets the killing blow could lead to a large variance in player levels. Also, wouldn't adding this to loot XP level the players too fast? Have you played with these rules yet?
I am readying to move my group to Shadowdark, but admittedly I have not DMed the game proper yet.
Thank you for your thoughtful reply!
Hi, yes, these rules have been used with my group - so I guess they are playtested. I agree that the killing blow for XP is arbitrary, but that was by design to add additional tension. You can easily not use that rule and divide up XP otherwise - remember that they don't get XP for weaker monsters, so even of they kill a horde of 0 level Kobolds it doesn't count. I'm also not worried about power creep like in 5e since Shadowdark has a different level progression and HP system -- basically its fatal enough combat that I don't worry about power creep as a GM.
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